Interface CameraCalibrationOptions

interface CameraCalibrationOptions {
    boardSize: number[];
    drawChessboardCorners?: boolean;
    frameFilter?: ((frame) => boolean);
    minFrames?: number;
    name?: string;
    uid?: string;
}

Hierarchy

  • ProcessingNodeOptions
    • CameraCalibrationOptions

Properties

boardSize: number[]
drawChessboardCorners?: boolean

Draw chessboard corners after detection

Default

false
frameFilter?: ((frame) => boolean)

Type declaration

    • (frame): boolean
    • Frame filter to specify what frames are processed by this node

      Parameters

      • frame: DataFrame

      Returns boolean

minFrames?: number
name?: string

User friendly name of the node Used for querying a node by its name.

uid?: string

Manually set the unique identifier of the node