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Class CameraObject

Camera source object

Hierarchy

Index

Constructors

constructor

  • new CameraObject(uid?: string, displayName?: string): CameraObject

Properties

createdTimestamp

createdTimestamp: number

displayName

displayName: string

Object display name

matrixWorldInverse

matrixWorldInverse: Matrix4

This is the inverse of matrixWorld. MatrixWorld contains the Matrix which has the world transform of the Camera.

parentUID

parentUID: string

Parent object identifier

projectionMatrix

projectionMatrix: Matrix4

This is the matrix which contains the projection.

projectionMatrixInverse

projectionMatrixInverse: Matrix4

This is the inverse of projectionMatrix.

Accessors

position

relativePositions

uid

  • get uid(): string
  • set uid(value: string): void

Methods

addRelativePosition

bind

clone

getPosition

getRelativePosition

  • getRelativePosition(referenceObjectUID: string, type?: string): RelativePosition<any>

getRelativePositions

hasRelativePosition

  • hasRelativePosition(referenceObjectUID: string): boolean

inverseTransform

removeRelativePositions

  • removeRelativePositions(referenceObjectUID: string): void

setPosition

transform